• Xreal Air AR Glasses Review: Ready to Replace Your Screens?

    Imagine carrying a 130-inch screen everywhere you go — in a pair of glasses that most people mistake for regular Ray-Bans. That's the pitch of the Xreal Air (formerly Nreal Air). After a year of real-world use, here's the honest verdict on whether AR glasses are ready to replace your screens.

    https://youtu.be/2KI4P9EycXI

    First, the Name Change

    These used to be the Nreal Airs. The company rebranded to Xreal for two reasons, per its executives: "X" sounds cooler, and it represents the expansion into product lines beyond their current lineup. Same glasses, new badge.

    What's in the Box

    You get the AR glasses in a case, a magnetic cover to black out your surroundings, a prescription lens frame, and two extra nose pads. The glasses look like "a pair of Ray-Bans that gained a little weight"—that extra bulk at the top bridge hides two Sony-made OLED panels.

    How They Actually Work

    Those OLED panels project downward into a beam splitter, throwing the image in front of your eyes at a sharp 3840 × 1080 resolution—clearer than an Oculus Quest 2, especially for text. The result: a virtual 130-inch screen floating about 4 meters away. Because the lenses are translucent, you're never locked in like a VR headset—you can see right through them.

    Controls live on the right stem: a display on/off button, a brightness rocker (hold it to bump the refresh rate to 72Hz), and two downward-firing speakers for personal audio (it does bleed, so Bluetooth headphones help on a plane).

    What It Connects To

    Anything with USB-C video out is fair game—sort of:

    • PCs & MacBooks: Near plug-and-play as a third screen. The Nebula app unlocks up to three floating AR monitors.
    • Phones: Requires the Nebula app (check the compatibility list first) for screen casting or interactive MR Space.
    • Consoles: Steam Deck and ROG Ally plug in directly at a smooth 120Hz. The Switch and PS5 need an HDMI adapter.

    The Cons (Honest Take)

    • No battery. It draws power from whatever it's plugged into (~1.5–1.9W — a 2-hour video pulled ~28% off a Galaxy Flip 5).
    • Janky software. The Nebula app is buggy and recently broke on a macOS update.
    • Refresh rate resets to 60Hz every time — no battery means no saved settings.
    • Not very bright in daylight; you'll need the blackout cover.
    • DRM headaches with protected streaming content.

    Bottom Line

    At nearly $400, no onboard power, and finicky software, the Xreal Air is essentially a "lower-level Apple Vision "Pro"—nowhere near the crispness or fluidity, but a fraction of the size and price. For long trips, gaming privacy, or a portable big screen, it's genuinely fun. Ready to replace your screens? Not quite yet.